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    Patch 4.1 !!

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    Mits Lee
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    Posts : 83
    Join date : 2013-12-19
    Age : 29
    Location : Howling Abyss

    Patch 4.1 !!

    Post by Mits Lee on Wed Jan 15, 2014 11:44 am

    2014 ranked season reset will take place within the next few days.So be ready summoners!!

    Vision Changes

    In-game vision should now be more responsive and dynamic as it interacts with abilities (like Lux’s Lucent Singularity)

    Ward sweeping abilities will now cause wards to darken the fog of war when they are disabled.

    Projectiles should register more quickly when a champion casts an ability from the fog of war


    Champions


    Anivia


    Anivia’s basic attack increased the speed projectile and brought down the mana cost of Flash Frost and Crystallize. Additionally, Anivia’s ult will now have a warning effect when she is almost out of Glacial Storm’s range.

    Basic attack projectile speed increased to 1400 (from 1100)

    Q - Flash Frost

    Mana cost reduced to 80/90/100/110/120 (from 80/100/120/140/160)


    W – Crystalize

    Mana reduced to 70 at all ranks (from 70/90/110/130/150)


    R - Glacial Storm

    Now displays a warning particle over Anivia that only the Anivia player can see when she is close to the maximum range of her ultimate.

    Annie

    Pyromania’s stun duration is now shorter at earlier levels but Summon: Tibbers’ cooldown has been reduced at later levels to compensate.

    Stun duration now scales 1.25/1.5/1.75 seconds at levels 1/6/11 (from 1.75 seconds at all levels)

    R - Summon Tibbers

    Cooldown reduced to 120/100/80 seconds (from 120 at all ranks)


    Evelynn

    Hate Spike’s missile speed slowed down , Ravage’s damage changed from magical to physical and Agony’s Embrace now grants its shield instantly.

    Q - Hate Spike

    Missile speed reduced to 1250 (from 2000)


    E - Ravage

    Damage changed to physical (from magic)


    R - Agony's Embrace

    Now grants the shield instantly (instead of 0.5 seconds later after the projectiles return to her)

    Janna

    Monsoon now channels immediately on activation and the channel duration has been reduced. Additionally, we’re increasing Monsoon’s heal per second and total heal amount.

    R - Monsoon

    Now begins channeling immediately upon activation (from an initial 0.25 second cast time)

    Total channel duration reduced to 3 seconds (from 4 seconds)

    Heal per second increased to 100/150/200 (+0.6 ability power) (from 70/110/150 (+0.35 ability power)

    Total heal amount increased to 300/450/600 (+1.8 ability power) (from 280/440/600 (+1.4 ability power)

    Jinx

    Base health reduced to 462 (from 500)

    Health per level increased to 82 (from 80)

    E - Flame Chompers!

    Standardized arm time to 0.7 seconds (from 0.5 to 0.74 seconds)

    Fixed a bug that would cause Chompers to sometimes not activate on champions dashing over them

    Reduced damage at earlier levels to 80/135/190/245/300 (from 100/150/200/250/300)


    Nasus

    W - Wither

    Range reduced to 600 (from 700)


    R - Fury of the Sands

    No longer increases the cast ranges of Wither and Spirit Fire

    Rengar

    Q – Savagery

    Savagery basic attack buff (not attack speed buff) reduced to 2 seconds (from 6 seconds)

    Fixed multiple bugs that allowed Rengar to use Savagery more frequently than intended


    W - Battle Roar

    Empowered Battle Roar heal changed to 20 + (10 x level) amplified by a 1% per 1% of Rengar’s missing health (from 40 + (20 x level) health)

    Riven

    General

    Base attack damage reduced to 54 (from 56.7)

    Attack damage per level increased to 3 (from 2.7)


    Q - Broken Wings

    Damage per strike decreased to 10/30/50/70/90 (+40/45/50/55/60% total attack damage) (from 30/55/80/105/130 (+70% bonus attack damage))


    E - Valor

    Shield duration reduced to 1.5 seconds (from 2.5 seconds)

    Shyvana


    W - Burnout

    Damage per second reduced to 20/35/50/65/80 (from 25/40/55/70/85)

    Minimum magic damage reduced to 60/105/150/195/240 (from 75/120/165/210/255)

    Maximum magic damage reduced to 140/245/350/455/560 (from 175/280/385/490/595)


    E - Flame Breath

    Damage reduced at earlier levels to 60/100/140/180/220 (from 80/115/150/185/220)


    R - Dragon's Descent

    Damage now correctly matches the tooltip at 175/300/425 (from 200/300/400)


    Thresh

    W - Dark Passage

    Now shows indicator particles to nearby allies to indicate that it is a clickable object

    Lantern now has a small collision radius


    R - The Box

    Delay on wall formation increased to 0.75 seconds (from 0.5 seconds)


    Yasuo


    Now properly applies the 10% critical strike damage reduction to Statikk Shiv critical hits

    Improved the functionality of his E – Sweeping Blade to Q – Steel Tempest combo

    Q – Steel Tempest

    All casts are now automatically smart cast


    W – Wind Wall

    No longer blocks friendly Syndra orbs


    R – Last Breath

    Now grants maximum Flow on cast

    Spell animation shortened by 0.1 seconds

    Now less likely to be teleported out of by enemies spamming flash

    Now properly alerts spectators and allies when it is on cooldown

    Minor Changes and Bug Fixes

    Caitlyn


    R – Ace in the Hole

    Fixed a bug where Ace in the Hole's visual effects would continue, even after the projectile was destroyed by its target becoming untargetable. Caitlyn players should now have better visual feedback for when their ultimate will not hit its target.

    Darius


    R – Noxian Guillotine

    Duration after kill when Darius can re-cast Noxian Guillotine increased to 20 seconds (from 12 seconds)

    Fiddlesticks

    Q - Terrify

    Fixed a bug where Terrify would cause enemies to flee in a straight line, rather than in random directions

    Fiora


    R – Blade Waltz

    Fixed a bug where Fiora could teleport while casting Blade Waltz

    Hecarim


    W – Spirit of Dread

    Amount healed now correctly matches the tooltip at 20% across all ranks (from 10/15/20/25/30%)

    Jarvan IV


    Passive – Martial Cadence

    Fixed a bug where Martial Cadence would sometimes trigger on towers


    Lux


    R – Final Spark

    Now goes on cooldown when it finishes casting, instead of when it begins casting

    If Lux dies while casting Final Spark, it will no longer go on cooldown


    Malzahar



    R – Nether Grasp

    Now halts the target's movement if they were being moved by a friendly effect (dashes, jumps, etc.)

    Nami


    R – Tidal Wave

    Now goes on cooldown when it finishes casting, instead of when it begins casting

    If Nami dies while casting Tidal Wave, it will no longer go on cooldown

    Nidalee


    W - Bushwhack

    Fixed a bug where Nidalee's Bushwhack traps could be placed in walls

    If Nidalee casts a trap that would fall in a wall, the trap will instead be placed in the nearest non-wall position less than or equal to Bushwhack's maximum cast range (900 units)



    Olaf



    Q – Undertow

    Slow reduced to 29/33/37/41/45% (from 35/40/45/50/55%)


    Talon


    E – Cutthroat

    Now teleports Talon slightly further behind his target

    Twisted Fate

    Q – Wild Cards

    Targeting indicator updated to show the individual targeting lines

    Items


    Rabadon's Deathcap

    Tooltip now displays the amount of Ability Power gained from its UNIQUE Passive.


    Spirit Visage

    Cooldown reduction reduced to 10% (from 20%)

    Sunfire Cape

    Magic damage changed to 25 + character level (from 40)


    Jungle Items

    Spirit Stone

    Now gives 8% of damage dealt to monsters as health and 4% as mana (half effect for area of effect spells)

    No longer has health or mana regen

    No longer has Maim passive


    Spirit of the Ancient Golem

    Now gives 8% of damage dealt to monsters as health and 4% as mana (half effect for area of effect spells)

    No longer has health or mana regen

    pirit of the Spectral Wraith

    Now gives 8% of damage dealt to monsters as health and 4% as mana (half effect for area of effect spells) (from 8% of spell damage for both health and mana)

    No longer has health or mana regen

    Now grants 2 ability power for every large monster kill (max: 30)


    pirit of the Spectral Wraith

    Now gives 8% of damage dealt to monsters as health and 4% as mana (half effect for area of effect spells) (from 8% of spell damage for both health and mana)

    No longer has health or mana regen

    Now grants 2 ability power for every large monster kill (max: 30)










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