2014 ranked season reset will take place within the next few days.So be ready summoners!!
Vision Changes
In-game vision should now be more responsive and dynamic as it interacts with abilities (like Lux’s Lucent Singularity)
Ward sweeping abilities will now cause wards to darken the fog of war when they are disabled.
Projectiles should register more quickly when a champion casts an ability from the fog of war
Champions
Anivia
Anivia’s basic attack increased the speed projectile and brought down the mana cost of Flash Frost and Crystallize. Additionally, Anivia’s ult will now have a warning effect when she is almost out of Glacial Storm’s range.
Basic attack projectile speed increased to 1400 (from 1100)
Q - Flash Frost
Mana cost reduced to 80/90/100/110/120 (from 80/100/120/140/160)
W – Crystalize
Mana reduced to 70 at all ranks (from 70/90/110/130/150)
R - Glacial Storm
Now displays a warning particle over Anivia that only the Anivia player can see when she is close to the maximum range of her ultimate.
Annie
Pyromania’s stun duration is now shorter at earlier levels but Summon: Tibbers’ cooldown has been reduced at later levels to compensate.
Stun duration now scales 1.25/1.5/1.75 seconds at levels 1/6/11 (from 1.75 seconds at all levels)
R - Summon Tibbers
Cooldown reduced to 120/100/80 seconds (from 120 at all ranks)
Evelynn
Hate Spike’s missile speed slowed down , Ravage’s damage changed from magical to physical and Agony’s Embrace now grants its shield instantly.
Q - Hate Spike
Missile speed reduced to 1250 (from 2000)
E - Ravage
Damage changed to physical (from magic)
R - Agony's Embrace
Now grants the shield instantly (instead of 0.5 seconds later after the projectiles return to her)
Janna
Monsoon now channels immediately on activation and the channel duration has been reduced. Additionally, we’re increasing Monsoon’s heal per second and total heal amount.
R - Monsoon
Now begins channeling immediately upon activation (from an initial 0.25 second cast time)
Total channel duration reduced to 3 seconds (from 4 seconds)
Heal per second increased to 100/150/200 (+0.6 ability power) (from 70/110/150 (+0.35 ability power)
Total heal amount increased to 300/450/600 (+1.8 ability power) (from 280/440/600 (+1.4 ability power)
Jinx
Base health reduced to 462 (from 500)
Health per level increased to 82 (from 80)
E - Flame Chompers!
Standardized arm time to 0.7 seconds (from 0.5 to 0.74 seconds)
Fixed a bug that would cause Chompers to sometimes not activate on champions dashing over them
Reduced damage at earlier levels to 80/135/190/245/300 (from 100/150/200/250/300)
Nasus
W - Wither
Range reduced to 600 (from 700)
R - Fury of the Sands
No longer increases the cast ranges of Wither and Spirit Fire
Rengar
Q – Savagery
Savagery basic attack buff (not attack speed buff) reduced to 2 seconds (from 6 seconds)
Fixed multiple bugs that allowed Rengar to use Savagery more frequently than intended
W - Battle Roar
Empowered Battle Roar heal changed to 20 + (10 x level) amplified by a 1% per 1% of Rengar’s missing health (from 40 + (20 x level) health)
Riven
General
Base attack damage reduced to 54 (from 56.7)
Attack damage per level increased to 3 (from 2.7)
Q - Broken Wings
Damage per strike decreased to 10/30/50/70/90 (+40/45/50/55/60% total attack damage) (from 30/55/80/105/130 (+70% bonus attack damage))
E - Valor
Shield duration reduced to 1.5 seconds (from 2.5 seconds)
Shyvana
W - Burnout
Damage per second reduced to 20/35/50/65/80 (from 25/40/55/70/85)
Minimum magic damage reduced to 60/105/150/195/240 (from 75/120/165/210/255)
Maximum magic damage reduced to 140/245/350/455/560 (from 175/280/385/490/595)
E - Flame Breath
Damage reduced at earlier levels to 60/100/140/180/220 (from 80/115/150/185/220)
R - Dragon's Descent
Damage now correctly matches the tooltip at 175/300/425 (from 200/300/400)
Thresh
W - Dark Passage
Now shows indicator particles to nearby allies to indicate that it is a clickable object
Lantern now has a small collision radius
R - The Box
Delay on wall formation increased to 0.75 seconds (from 0.5 seconds)
Yasuo
Now properly applies the 10% critical strike damage reduction to Statikk Shiv critical hits
Improved the functionality of his E – Sweeping Blade to Q – Steel Tempest combo
Q – Steel Tempest
All casts are now automatically smart cast
W – Wind Wall
No longer blocks friendly Syndra orbs
R – Last Breath
Now grants maximum Flow on cast
Spell animation shortened by 0.1 seconds
Now less likely to be teleported out of by enemies spamming flash
Now properly alerts spectators and allies when it is on cooldown
Minor Changes and Bug Fixes
Caitlyn
R – Ace in the Hole
Fixed a bug where Ace in the Hole's visual effects would continue, even after the projectile was destroyed by its target becoming untargetable. Caitlyn players should now have better visual feedback for when their ultimate will not hit its target.
Darius
R – Noxian Guillotine
Duration after kill when Darius can re-cast Noxian Guillotine increased to 20 seconds (from 12 seconds)
Fiddlesticks
Q - Terrify
Fixed a bug where Terrify would cause enemies to flee in a straight line, rather than in random directions
Fiora
R – Blade Waltz
Fixed a bug where Fiora could teleport while casting Blade Waltz
Hecarim
W – Spirit of Dread
Amount healed now correctly matches the tooltip at 20% across all ranks (from 10/15/20/25/30%)
Jarvan IV
Passive – Martial Cadence
Fixed a bug where Martial Cadence would sometimes trigger on towers
Lux
R – Final Spark
Now goes on cooldown when it finishes casting, instead of when it begins casting
If Lux dies while casting Final Spark, it will no longer go on cooldown
Malzahar
R – Nether Grasp
Now halts the target's movement if they were being moved by a friendly effect (dashes, jumps, etc.)
Nami
R – Tidal Wave
Now goes on cooldown when it finishes casting, instead of when it begins casting
If Nami dies while casting Tidal Wave, it will no longer go on cooldown
Nidalee
W - Bushwhack
Fixed a bug where Nidalee's Bushwhack traps could be placed in walls
If Nidalee casts a trap that would fall in a wall, the trap will instead be placed in the nearest non-wall position less than or equal to Bushwhack's maximum cast range (900 units)
Olaf
Q – Undertow
Slow reduced to 29/33/37/41/45% (from 35/40/45/50/55%)
Talon
E – Cutthroat
Now teleports Talon slightly further behind his target
Twisted Fate
Q – Wild Cards
Targeting indicator updated to show the individual targeting lines
Items
Rabadon's Deathcap
Tooltip now displays the amount of Ability Power gained from its UNIQUE Passive.
Spirit Visage
Cooldown reduction reduced to 10% (from 20%)
Sunfire Cape
Magic damage changed to 25 + character level (from 40)
Jungle Items
Spirit Stone
Now gives 8% of damage dealt to monsters as health and 4% as mana (half effect for area of effect spells)
No longer has health or mana regen
No longer has Maim passive
Spirit of the Ancient Golem
Now gives 8% of damage dealt to monsters as health and 4% as mana (half effect for area of effect spells)
No longer has health or mana regen
pirit of the Spectral Wraith
Now gives 8% of damage dealt to monsters as health and 4% as mana (half effect for area of effect spells) (from 8% of spell damage for both health and mana)
No longer has health or mana regen
Now grants 2 ability power for every large monster kill (max: 30)
pirit of the Spectral Wraith
Now gives 8% of damage dealt to monsters as health and 4% as mana (half effect for area of effect spells) (from 8% of spell damage for both health and mana)
No longer has health or mana regen
Now grants 2 ability power for every large monster kill (max: 30)
Vision Changes
In-game vision should now be more responsive and dynamic as it interacts with abilities (like Lux’s Lucent Singularity)
Ward sweeping abilities will now cause wards to darken the fog of war when they are disabled.
Projectiles should register more quickly when a champion casts an ability from the fog of war
Champions
Anivia
Anivia’s basic attack increased the speed projectile and brought down the mana cost of Flash Frost and Crystallize. Additionally, Anivia’s ult will now have a warning effect when she is almost out of Glacial Storm’s range.
Basic attack projectile speed increased to 1400 (from 1100)
Q - Flash Frost
Mana cost reduced to 80/90/100/110/120 (from 80/100/120/140/160)
W – Crystalize
Mana reduced to 70 at all ranks (from 70/90/110/130/150)
R - Glacial Storm
Now displays a warning particle over Anivia that only the Anivia player can see when she is close to the maximum range of her ultimate.
Annie
Pyromania’s stun duration is now shorter at earlier levels but Summon: Tibbers’ cooldown has been reduced at later levels to compensate.
Stun duration now scales 1.25/1.5/1.75 seconds at levels 1/6/11 (from 1.75 seconds at all levels)
R - Summon Tibbers
Cooldown reduced to 120/100/80 seconds (from 120 at all ranks)
Evelynn
Hate Spike’s missile speed slowed down , Ravage’s damage changed from magical to physical and Agony’s Embrace now grants its shield instantly.
Q - Hate Spike
Missile speed reduced to 1250 (from 2000)
E - Ravage
Damage changed to physical (from magic)
R - Agony's Embrace
Now grants the shield instantly (instead of 0.5 seconds later after the projectiles return to her)
Janna
Monsoon now channels immediately on activation and the channel duration has been reduced. Additionally, we’re increasing Monsoon’s heal per second and total heal amount.
R - Monsoon
Now begins channeling immediately upon activation (from an initial 0.25 second cast time)
Total channel duration reduced to 3 seconds (from 4 seconds)
Heal per second increased to 100/150/200 (+0.6 ability power) (from 70/110/150 (+0.35 ability power)
Total heal amount increased to 300/450/600 (+1.8 ability power) (from 280/440/600 (+1.4 ability power)
Jinx
Base health reduced to 462 (from 500)
Health per level increased to 82 (from 80)
E - Flame Chompers!
Standardized arm time to 0.7 seconds (from 0.5 to 0.74 seconds)
Fixed a bug that would cause Chompers to sometimes not activate on champions dashing over them
Reduced damage at earlier levels to 80/135/190/245/300 (from 100/150/200/250/300)
Nasus
W - Wither
Range reduced to 600 (from 700)
R - Fury of the Sands
No longer increases the cast ranges of Wither and Spirit Fire
Rengar
Q – Savagery
Savagery basic attack buff (not attack speed buff) reduced to 2 seconds (from 6 seconds)
Fixed multiple bugs that allowed Rengar to use Savagery more frequently than intended
W - Battle Roar
Empowered Battle Roar heal changed to 20 + (10 x level) amplified by a 1% per 1% of Rengar’s missing health (from 40 + (20 x level) health)
Riven
General
Base attack damage reduced to 54 (from 56.7)
Attack damage per level increased to 3 (from 2.7)
Q - Broken Wings
Damage per strike decreased to 10/30/50/70/90 (+40/45/50/55/60% total attack damage) (from 30/55/80/105/130 (+70% bonus attack damage))
E - Valor
Shield duration reduced to 1.5 seconds (from 2.5 seconds)
Shyvana
W - Burnout
Damage per second reduced to 20/35/50/65/80 (from 25/40/55/70/85)
Minimum magic damage reduced to 60/105/150/195/240 (from 75/120/165/210/255)
Maximum magic damage reduced to 140/245/350/455/560 (from 175/280/385/490/595)
E - Flame Breath
Damage reduced at earlier levels to 60/100/140/180/220 (from 80/115/150/185/220)
R - Dragon's Descent
Damage now correctly matches the tooltip at 175/300/425 (from 200/300/400)
Thresh
W - Dark Passage
Now shows indicator particles to nearby allies to indicate that it is a clickable object
Lantern now has a small collision radius
R - The Box
Delay on wall formation increased to 0.75 seconds (from 0.5 seconds)
Yasuo
Now properly applies the 10% critical strike damage reduction to Statikk Shiv critical hits
Improved the functionality of his E – Sweeping Blade to Q – Steel Tempest combo
Q – Steel Tempest
All casts are now automatically smart cast
W – Wind Wall
No longer blocks friendly Syndra orbs
R – Last Breath
Now grants maximum Flow on cast
Spell animation shortened by 0.1 seconds
Now less likely to be teleported out of by enemies spamming flash
Now properly alerts spectators and allies when it is on cooldown
Minor Changes and Bug Fixes
Caitlyn
R – Ace in the Hole
Fixed a bug where Ace in the Hole's visual effects would continue, even after the projectile was destroyed by its target becoming untargetable. Caitlyn players should now have better visual feedback for when their ultimate will not hit its target.
Darius
R – Noxian Guillotine
Duration after kill when Darius can re-cast Noxian Guillotine increased to 20 seconds (from 12 seconds)
Fiddlesticks
Q - Terrify
Fixed a bug where Terrify would cause enemies to flee in a straight line, rather than in random directions
Fiora
R – Blade Waltz
Fixed a bug where Fiora could teleport while casting Blade Waltz
Hecarim
W – Spirit of Dread
Amount healed now correctly matches the tooltip at 20% across all ranks (from 10/15/20/25/30%)
Jarvan IV
Passive – Martial Cadence
Fixed a bug where Martial Cadence would sometimes trigger on towers
Lux
R – Final Spark
Now goes on cooldown when it finishes casting, instead of when it begins casting
If Lux dies while casting Final Spark, it will no longer go on cooldown
Malzahar
R – Nether Grasp
Now halts the target's movement if they were being moved by a friendly effect (dashes, jumps, etc.)
Nami
R – Tidal Wave
Now goes on cooldown when it finishes casting, instead of when it begins casting
If Nami dies while casting Tidal Wave, it will no longer go on cooldown
Nidalee
W - Bushwhack
Fixed a bug where Nidalee's Bushwhack traps could be placed in walls
If Nidalee casts a trap that would fall in a wall, the trap will instead be placed in the nearest non-wall position less than or equal to Bushwhack's maximum cast range (900 units)
Olaf
Q – Undertow
Slow reduced to 29/33/37/41/45% (from 35/40/45/50/55%)
Talon
E – Cutthroat
Now teleports Talon slightly further behind his target
Twisted Fate
Q – Wild Cards
Targeting indicator updated to show the individual targeting lines
Items
Rabadon's Deathcap
Tooltip now displays the amount of Ability Power gained from its UNIQUE Passive.
Spirit Visage
Cooldown reduction reduced to 10% (from 20%)
Sunfire Cape
Magic damage changed to 25 + character level (from 40)
Jungle Items
Spirit Stone
Now gives 8% of damage dealt to monsters as health and 4% as mana (half effect for area of effect spells)
No longer has health or mana regen
No longer has Maim passive
Spirit of the Ancient Golem
Now gives 8% of damage dealt to monsters as health and 4% as mana (half effect for area of effect spells)
No longer has health or mana regen
pirit of the Spectral Wraith
Now gives 8% of damage dealt to monsters as health and 4% as mana (half effect for area of effect spells) (from 8% of spell damage for both health and mana)
No longer has health or mana regen
Now grants 2 ability power for every large monster kill (max: 30)
pirit of the Spectral Wraith
Now gives 8% of damage dealt to monsters as health and 4% as mana (half effect for area of effect spells) (from 8% of spell damage for both health and mana)
No longer has health or mana regen
Now grants 2 ability power for every large monster kill (max: 30)